Strona 1 z 3 123 OstatniOstatni
Pokaż wyniki od 1 do 10 z 27

Wątek: Wild Terra - multiplayer life simulator in a fully player-driven medieval world

  1. #1
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie Wild Terra - multiplayer life simulator in a fully player-driven medieval world

    Wild Terra



    Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
    Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
    Start as a survivor - become a medieval king!

    Core features:
    - Huge and open for exploration realistic medieval world of Europe in 10th century.
    - The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
    - Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
    - Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
    - Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
    - Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.

    There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.
    Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 7 languages (English, German, Portuguese, Spanish, French, Polish, and Vietnamese). The release is planned on the first quarter of 2016, but you can purchase Early Access and start to play right now!

    Official project’s website: http://www.playwildterra.com/
    Gra i strona jest dostępna w języku polskim!





  2. #2
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    Christmas Holidays in Wild Terra! Update 0.7.22



    We wish you a Merry Christmas and Happy New Year! Our team wants to give you a holiday mood!
    From December 23 to January 8, a special holiday event will be going in Wild Terra. There will be new content that we’ve added recently: gifts, snowmen, festive costumes, snowballs… Lots of new stuff!
    To get the presents, Christmas costume, and a special title faster, you can purchase our new Christmas bundle


    All regular bundles will be on sale at Christmas! Please note that they were reworked: there are less of them now.

    Winter has come to the world of Wild Terra. Woods and glades are covered with snow. Lakes are frozen, and they are no longer an obstacle.
    Play snowballs, make snowmen, present gifts, decorate your houses and don’t forget about a Christmas tree!

    Tests are stopped. Update 0.7.22 is on live servers now. Thank you for the help with testing!
    Download updated client here

    More information:
    0.7.22 New features
    We’ve added new Christmas structures, items, gifts and clothes. To get them, you’ll have to gather new materials.
    Search for rare snowflakes in the snow or hunt deers to get Christmas presents!
    Play snowballs, make snowmen, decorate a Christmas tree, present gifts to your neighbors and you won't be left without one too!
    Leave a present at your neighbor’s door and after an hour a random gift will appear.
    Hang a Christmas sock in a safe place and go to sleep. After 8 hours check it again to see what you’ve got.
    Hunt hares, wolves and bears to acquire wool, which can be worked into wool cloth.
    We’ve added snowdrifts and a new plant (madder). Roots of this plant are used for dyeing wool and flax cloth.
    Cut mistletoe’s branches from trees with a knife.
    Cut fir cones and branches with a knife.
    Iron and steel scissors were added to weaving craft.
    Potter’s wheel was added to the game. You’ll need it to craft pots.
    Updated graphics of the wooden hut, fixed door colors.
    Updated graphics of iron armor, added graphics of steel armor.

    Fixes
    Craft and building UI was changed to make more room for needed materials.
    Time before the dominium dilapidation starts increased from 3 to 7 days
    Carpets don’t block the way anymore.
    Windmill now a also grinds bones and mistletoe roots
    Optimized loading of map fragments.
    Optimized movement of other players. Now they move smoothly.
    Game client translations updated. If you want to help us with the localization into your native language, contact us via email: support@playwildterra.com

  3. #3
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    The game is updated to version 0.7.22.5

    Game client and server has been updated to version 0.7.22.5. To continue playing you need to download an updated version.
    If you do not have access to the game, you can purchase it on our website.

    Download the client update

    List of changes:
    Updated graphics of frame houses, added various kinds of roofs and vertical column for the awnings.
    Updated graphics of city fences and gates, now they are 2 types.
    Updated graphics for warm sleeping place.
    Added the Dutch language.
    Changed the requirements for resources and tools to of frame houses and city fences.

  4. #4
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    New Official Trailer


  5. #5
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    Valentine's Day in Wild Terra!

    We congratulate all on this wonderful holiday!
    We have prepared for you a few offers:
    http://www.playwildterra.com/#showCaseScreen

    Only now you can purchase a special bundle of early access "For two" at a bargain price!


    Celebratory discounts up to 60% of all standard bundles!


    Offers are valid only until February 15, hurry up!

  6. #6
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    Interface evolution in Wild Terra



    Interface’s purpose
    Graphical user interface (GUI) is a type of interface that allows players to interact with a game. It should be handy and practical, but, at the same time, stylish and good-looking. How usable an interface is determines friendliness of the game to new players and mass audience. And when it looks nice it becomes hard to cease playing.

    Beginning stage of development. First interface
    After all basic functions of the game were fully prepared, we started to think about the design and style creation for the interface. For this task we hired a freelancer, who had examples of his work suitable for Wild Terra. A budget of the project wasn’t big and we made a deal for a moderate cost, but with a 50% prepayment. Soon enough we got first versions of the interface and determined the visual style, but after this the freelance suddenly disappeared. The rest of the work was finished by Mikhail — our art-director.




    At that stage of development our budget wasn’t enough to order a set of icons, so we decided to use renders of 3D-models as item icons. As action icon we used our own sketches.

    Necessity of the current interface update
    The project continued to evolve, but the interface remained unchanged. We didn’t like the old icons, and they even started to irritate our eyes. We added new features and widened in-game functions, and along with this, the current interface had to be constantly updated. It wasn’t very handy as well. This continued for about a year, before we decided to change the interface — reconsider visual, technical and practical parts of the interface to create a perfect version. We also kept in mind that in the future we’ll need to add: new windows and new functions to the existing ones.

    Work on the new interface and icons
    A talented artist Linara joined our team, her main purpose was to rework icons and design new interface — elaborate a unique GUI for Wild Terra. The item images were renewed step by step: each update a new portion of redrawn icons appeared in the game.




    When all 3D-model renders were replaced with pictures, we started to redesign interface. We tried several versions with different element placement and scale before choosing the one that suited us most of all. After that, Linara got down to work on windows, buttons, and other elements of UI design.



    Here are some examples of how the windows changed:




    Oncoming development of the game and interface
    Completely reworked interface in Wild Terra well speed up and simplify adding new features and improving the existing ones:
    • active abilities;
    • system of character skill perfection;
    • craft and construction chains refreshing and adding new schemes/recipes;

    Development and implementation of these features will take time, but, right now, we hope you’ll like new interface and possibilities of the game!


  7. #7
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    A basic set of 3d-models and animations is ready

    A basic set of 3d-models and animations for new server is ready. Still not everything is perfect, but it is already possible to connect and use, while our team will improve and fix the models and animations.

    We are working on the generation of the Game World and the increase its size
    The new map will be generated and consists of such fragments:


    Very soon there will be a video review of the first update on the new server, as well as some details about the testing!

  8. #8
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie



    St. Patrick's Day in Wild Terra! A pot of gold and discounts up to 70%

    We caught several leprechauns, so, to the in-game store has been added a pot of gold at a special discounted price! Number of pots in the store is limited!
    Gold, as well as all purchases for the Gold, also will be saved during the transition to a new server!

    As well as all the early access bundles at a discounted rates up to 70%!
    Załączone obrazki Załączone obrazki

  9. #9
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    New world of Wild Terra. Open test 0.8.0.12


    Open the test server for testing the New World and the new Wild Terra client! We were working on this update within a few months. Currently, it is the largest patch, and the game is greatly changed. Infographic tell you about the major innovations

    Anyone can take part in the testing and help us to find errors and flaws, order to this update came rather to the main servers.

    If you enjoy the game, you can support us by purchasing the early access. During tests - an additional discount to the bundles!

    Download the new test client ...
    The test client is installed separately from the main and does not interfere with play. Tests will last for a few days

  10. #10
    Zarejestrowany
    Dołączył
    Dec 2015
    Posty
    27

    Domyślnie

    Wild Terra anniversary! Infographics and discounts up to 70%


    Momentous event in the life of Wild Terra - 2 years have passed since we began work on the project! We want to share with you an interesting statistic - how many people are playing the game, how many of them have title of "Duke", in which countries know about us, and other information in the new infographic!
    Discounts up to 70% on all early access bundles, premium days and all unique titles.
    Make a gift to yourself and the project - support the development!
    Access to the game remains forever! Buying the game now - you can play it even after the publication on Steam!

Strona 1 z 3 123 OstatniOstatni

Informacje o wątku

Użytkownicy przeglądający ten wątek

Aktualnie 1 użytkownik(ów) przegląda ten wątek. (0 zarejestrowany(ch) oraz 1 gości)

Podobne wątki

  1. Wild MuOnline SEASON 6 FULL - RAGE FIGHTER [FRESH STARTED]
    Przez WildMuOnlineSV w dziale Mu Online | Reklama Publikacja Promocja serwerów Mu Online
    Odpowiedzi: 0
    Ostatni post / autor: 29-05-2013, 13:33
  2. Szukam kogoś do pomocy przy SanAndreas MultiPlayer...
    Przez hphubert w dziale Stawianie/Tworzenie prywatnych serwerów gier mmo via client
    Odpowiedzi: 0
    Ostatni post / autor: 16-04-2010, 15:00
  3. DimensioneX Multiplayer Game Engine
    Przez MuchaZ w dziale Inne silniki
    Odpowiedzi: 3
    Ostatni post / autor: 08-12-2009, 17:09
  4. PvP - Player vs Player
    Przez Devias w dziale Race
    Odpowiedzi: 4
    Ostatni post / autor: 06-07-2009, 19:33
  5. Wild Guns
    Przez htmlxp w dziale Rozmowy o grach via www
    Odpowiedzi: 1
    Ostatni post / autor: 14-05-2008, 21:24

Zakładki

Uprawnienia umieszczania postów

  • Nie możesz zakładać nowych tematów
  • Nie możesz pisać wiadomości
  • Nie możesz dodawać załączników
  • Nie możesz edytować swoich postów
  •